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Combat Permissions
sqidys Administrator Community Team Citizen
58 posts
19 topics
9 days ago

COMBATRP PERMISSIONS AND RULES

This post is dedicated to explaining how CombatRP/GangRP permissions work, how you can obtain the permissions, and what you can do/act on once you gained the permissions.

Have questions? Contact @sqidys on discord. Permissions created and edited Sqidy


KO/KNOCKOUT PERMS (KOP)

KO/Knockout Perms, or KOP for short, are the easiest and first tier of perms players may obtain when it comes to CombatRP/GangRP-related situations. With these perms, players may do the following:

  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on KOP perms can only use Fists or Blunt Legal Weapons against the opponent they have perms on
  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on KOP is only allowed to knock the opponent they have perms on unconscious 
  • The player with KOP perms is allowed to mug $5 dollars off the opponent they have perms on 

 

How to Obtain KOP Perms

Someone Threatens You With the Intention to Go Through with the Threat: To be able to go through with KOP perms, your character needs to be sure that the person making the threat may go through with it. This includes the person making the threat having past violent behavior which leads your character to believe they may go through with it, or an officer threatening to use their taser or pepper spray against you, etc

 

You Overhear an Officer or Citizen Calling or Requesting for Backup: In the case where either an officer uses their radio to call for backup, a player users a pay phone to call their friend for backup for a situation you are directly involved in, or you witness an officer or person calling/requesting backup for a situation you witnessed, your character is allowed to act on KOP perms on the person requesting backup (You may NOT mug the communication device the officer used. But you may break it to prevent them from requesting more backup)

 

An Officer Makes an Attempt to Arrest You: If an officer is attempting to arrest your character or you see an officer attempting to arrest someone else, you are allowed to act on KOP perms on the officer to get the player out of the situation

 

Someone Scams You of Any Item/Money: If a player scams you out of money or any items, or you witness someone get scammed, you are allowed to act on KOP perms on the scammer and mug back your money or items back

 

An Officer Pulls Out Their Taser With the Intention to Use it Against You: If the officer attempted or successfully used pulls out their taser to prepare themselves to use it against you, or you witness an officer attempting or successfully pulling out their taser to prepare themselves to use it against someone, you may act on KOP perms on the officer. (You may NOT mug the taser)

 

An Officer Fires Their Taser Intending to Scare Players: If an officer shoots their taser in the air intending to scare the players, all players in the vicinity who witness the act may act on KOP perms on that officer (You may NOT mug the taser)

 

An Officer Pulls Out Their Baton Intending to Use It: If an officer pulls out their baton with the intention of using it against you or you witness an officer pulling out their baton at another player, you may act on KOP perms and mug the baton 

 

Someone Continues to Disrespect You: If someone disrespects you over and over again (examples include calling your character names, insulting their appearance, disrespecting your character's family, etc) you may act on KOP perms 

 


 

BONE BREAKING PERMS (BP)

Bone Breaking Perms, or BP for short, is the second tier of perms that players can gain on others in CombatRP/GangRP-related situations. These perms allow you to do the following:

  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on BP perms can only use Fists, Blunt Legal Weapons, or Blunt Illegal Weapons against the opponent they have perms on
  • In GangRP or CrimeRP-related situations, the player acting out on VP perms may use a rope to restrict their opponent's movement
  • The player with BP perms is allowed to mug $10 dollars off the opponent they have perms on 
  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on BP is allowed to knock out the opponent they have perms on, AND break or fracture one bone alongside the KO

 

How to Obtain BP Perms 

Someone Knocks You Out: In the case where a player uses or attempts to use KOP Perms against you or you witness someone getting knocked out or someone attempting to knock someone out, and you know the attacker's identity ICLY, you are allowed to jump the attacker and act on BP perms

 

If Someone Uses KOP Perms Against You: If someone uses or attempts to use KOP perms on you or you witness someone use or attempt to use KOP perms against someone, you may act on BP perms on anyone involved 

 

Someone Mugs You of Any Item/Money: In the case where a player mugs you of any item or any amount of cash, or you witness someone mugging another player of their items/money, you are allowed to act on BP perms on the player and take your/the player's item back. Keep in mind, that mugging and scamming are two very different things. If you acted on BP perms on a player because you saw them mug someone else, you have to return the stolen items to their original owner. You may not keep them as they don't ICLY or OOCLY belong to you

 

Someone Attempts or Successfully Removes Your Mask: If someone attempts or does remove your mask revealing your identity to them/players in the area, you may act on BP perms on the offender (witnesses do not gain BP perms in this situation)

 

An Officer Fires Their Taser at You with the Intention to Stun You: If the officer attempted or successfully used their taser against you or you witness an officer attempting or successfully using their taser against someone, you may act on BP perms on the officer (You may NOT mug the taser)

 

An Officer Successfully Arrests You for Any Felony Crime: If an officer successfully was able to arrest you of any crime that is a felony and they are found guilty of the charges they were arrested for, you and any witnesses that witness the arrest get BP perms on the officer who made the arrest. Keep in mind, the one arrested needs to be found guilty of the charges or plea guilty for the perms to be gained. The perms are gained after they are found guilty, not after the arrest. If they plea non-guilty or are found not guilty of the charges in court, the perms will NOT be gained

 

Someone Threatens You or with ANY Weapon: If a player uses any weapon, illegal or not, to threaten you or you witness someone threatening another player with a weapon,  you are allowed to act on BP perms on the said offender and mug the weapon afterward. You can only mug the weapon if YOU were the one being threatened. If you witnessed someone being threatened with a weapon and chose to use BP perms to help the player out, the witness who stepped it does NOT gain Mug perms on the weapon used

 

Someone Snitches to EFPD About You and It Doesn’t Go Anywhere: If someone snitches to EFPD about you regarding any crime or situation you have committed/done you may act on BP perms on the player. You may only use BP perms if someone snitched to EFPD about a crime you were involved in or committed and it didn't go anywhere. Meaning you weren't brought in for questioning, detained, or arrested. If any of the last 3 things did happen to you as a result of someone snitching, you may escalate to the next set of perms

 

An Officer Uses Their Baton or Attempts to Use Their Baton Against You: If an officer attempts to use their baton or successfully does use their baton against you, OR you witness an officer using their baton against someone else (ko or not), you may act out on BP perms on the officer and mug perms on the baton. You can only mug the baton if YOU were the one being assaulted or attempted assaulted with it. If you witnessed someone being attacked by a baton and chose to use BP perms to help the player out, the witness who stepped it does NOT gain Mug perms on the baton used

 

Someone Attempts to Break Into Your Place of Living But Fails/Is Stopped Before Getting Inside the Property: If someone attempts to break into your place of living or you witness someone attempting to break into someone else's place of living, you may act out BP perms on all those attempting to break into the property. (Keep in mind, if the opponent(s) DO successfully break into your place of living, or you see someone successfully break into someone's apartment, you may escalate to the next tier of perms)


 

VITAL PERMS (VP)

Vital Perms, or VP for short, are the third tier of perms that players can gain on others in CombatRP/GangRP-related situations. These perms allow you to do the following:

  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on VP perms can only use Fists, Blunt Legal Weapons, Blunt Illegal Weapons, or Sharp Lethal Weapons against the opponent they have perms on
  • The player with VP perms on the opponent is NOT allowed to mug any money off of them
  • The player with VP perms is allowed to Kidnap and hold the opponent they have perms on hostage no matter which option you choose (for example if you pick option 3 and choose to stab someone in a non-lethal area, you may still kidnap them prior or after acting out the perms)
  • In GangRP or CrimeRP-related situations, the player acting out on VP perms may use rope OR metal chains to restrict their opponent's movement
  • The player with VP perms is allowed may break into someone's home if you have VP perms on someone inside the house (you must have IC proof that the player you have perms on is inside the home before being able to break in) no matter which option you choose
  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on VP is allowed to knock out the opponent they have perms on and break or fracture 4 bones alongside the KO, OR you can knock out and remove any sized limb of the opponent they have perms on, OR you can stab the opponent they have perms on in a non-lethal part of their body. However, you can only choose one of the three options mentioned when acting out your VP perms

     - OPTION #1: If you pick the first option, you are allowed to carve your opponent and leave a permanent scar behind of your carving on their body

   - OPTION #2: If you pick the second option, if you remove a limb your opponent will begin to bleed out. They will have 5 OOC minutes till they bleed out. But instead of dying, after the 5 Minute Timer is up the player injured will pass out for 10 OOC minutes. Afterwards, they can wake up, but they will feel sick/weak and all attacks during this time will be honored as the player will be too weak to fight back realistically. To fix this, they will have to go to EMS to get their injuries fixed. With option 2, you may slash or damage an organ/limb to permanently damage it instead if you don't want to remove it. An example is if instead of removing an eye, you may slash it with a knife to permanently damage the eye and render the opponent blind in that eye

   - OPTION #3: If you pick the third option, you may stab the opponent in a non-lethal part of their body. (for example, the shoulder, hand, thigh, etc) Doing this will result in the same effect as the second option. Stabbing them in a non-lethal part will result in them having 5 OOC minutes till they bleed out. But instead of dying, after the 5 Minute Timer is up the injured player will pass out for 10 OOC minutes due to blood loss. Afterwards, they can wake up, but they will feel sick/weak and all attacks during this time will be honored as the player will be too weak to fight back realistically. To fix this, they will have to go to EMS to get their injuries fixed

  

How to Obtain VP Perms

Someone uses BP Perms Against You: If someone uses or attempts to use BP perms on you, or you witness someone use or attempt to use BP perms against someone, you may act on VP perms on anyone involved 

 

Someone Snitches to EFPD About You and It Leads To You Being Arrested/Charged: If someone snitches to EFPD about a crime/situation you participated in or committed and it leads to you being either detained, interrogated, arrested, you may act on VP perms on the player who snitched. (witnesses who see someone snitch DOES NOT gain VP perms on the snitch. Only the player who was detained, interrogated, or arrested gains the VP perms on the snitch)

 

Someone Sells Your Property/Items Which They Stole/Scammed You Of: If someone sells your property which they stole from you or they scammed you of, and you are unable to get your item back because of this, you may act on VP perms on the seller but NOT the buyer. (Witnesses also do NOT gain VP perms via this circumstance)

 

If Someone Breaks into Your Apartment: If someone breaks into your place of living, or you witness someone break into someone else's place of living successfully, you may act on MP perms on all those who broke into the home

 

Someone Snitches to EFPD About and It Leads To Your Apartment/Home Being Raided and Items Are Taken: If someone snitches to EFPD about a crime/situation you participated in and it leads to your apartment/home being raided by EFPD and EFPD ends up confiscating items from you, you may act on VP perms on the person who snitched


Someone Kidnaps and/or Holds You Hostage Or Holds a Member of your Gang: If someone kidnaps you or your gang members, or holds you hostage or your gang member hostage, you may use VP perms on everyone involved in the kidnapping/hostage situation

An Officer Pulls Out Their Firearm: If an officer pulls out or has their firearm out during an active situation you are involved in, or you witness an officer pull out their firearm on someone, you may act on VP perms on the officer (You may NOT mug the firearm)

 

Someone Uses or Attempts to Use a Blunt Legal Weapon or a Blunt Illegal Weapon Against You: If someone attempts to use a Blunt Legal Weapon or a Blunt Illegal Weapon against you, or you witness someone attempting to use a Blunt Legal Weapon or a Blunt Illegal Weapon against someone else, you may act on VP perms on the assaulter

 

Continuous Conflict Between Another Player and that Leads to Continuous Injuries: If you have many negative interactions with another player, you may act on VP perms. However you can only act on them if the player either acts on BP perms a total of 3 times on you, or acts on KP perms a total of 6 times on you. This would classify as continuous conflict/continuous injuries


 

MURDER PERMS (MP)

Murder Perms are the fourth and final tier of perms that players can gain on others in CombatRP/GangRP-related situations. These perms allow you to do the following:

  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on MP perms is allowed to use any weapon they please
  • The player with MP perms on the opponent is NOT allowed to mug any money off of them
  • The player with MP perms is allowed to Kidnap and hold the opponent they have perms on hostage no matter which option you choose (for example if you pick option 3 and choose to stab someone in a lethal area, you may still kidnap them prior or after acting out the perms)
  • In GangRP or CrimeRP-related situations, the player acting out on VP perms may use rope OR metal chains to restrict their opponent's movement
  • The player with MP may break into someone's home if you have MP perms on someone inside the house (you must have IC proof that the opponent you have perms on is inside the home before being able to break in) no matter which option you choose
  • In CombatRP, GangRP, or CrimeRP-related situations, the player acting out on MP is allowed to knock out the opponent they have perms on and break/fracture 6 bones alongside the KO, OR you can knock out and remove 3 of any sized limbs of the player you have perms on, OR you can stab the player you have perms on in a lethal part of their body. However, you can only choose one of the three options mentioned when acting out your MP perms

     - OPTION #1: If you pick the first option, you are allowed to carve your opponent up to 3 times and leave a permanent scar behind of your carving on their body

   - OPTION #2: If you pick the second option, if you remove a limb(s) your opponent will begin to bleed out. However, instead of passing out after the timer is up like VP perms, once the 5 OOC Minute Timer is up, the injured opponent will die. for good. (With option 2, since you can remove/damage 3 limbs/organs compared to VPs single, you may slash or damage an organ/limb to permanently damage it instead if you don't want to remove it. An example is if instead of removing an eye, you may slash it with a knife to permanently damage the eye and render the opponent blind in that eye. This means if you want you can damage your opponent via slashing/damaging a part of their body twice, and remove one limb if you please for example*

   - OPTION #3: If you pick the third option, you may stab the opponent in a lethal part of their body. Doing this will result in the same effect as the second option. Stabbing them in a lethal part will result in them having 5 OOC minutes till they bleed out. However, instead of passing out after the timer is up like VP perms, once the 5 OOC Minute Timer is up, the injured opponent will die. for good

  

How to Obtain MP Perms

An EX Gang Member Snitches to EFPD and Gives Information on Your Gang to EFPD: If an ex-gang member leaves the gang and goes to EFPD and snitches to them about your gang or anyone IN the gang, your gang may act on MP perms on the snitch to ensure they cannot give any more information. It doesn’t matter if you or your gang members are arrested for this, if they even just tell EFPD you may kill the person

 

An EX Gang Member Snitches to a Rivaling Gang and Gives Information on Your Gang to The Other Gang: If an ex-gang member leaves the gang and goes to another gang and provides information on your gang or anyone IN the gang to the new gang or criminal group, your gang has permission to act on MP perms on the snitch to ensure they cannot give any more information. 

 

If Someone Uses VP Perms Against You: If someone uses or attempts to use VP perms on you, or you witness someone use or attempt to use VP perms against someone else, you may act on MP perms on anyone involved 

 

If You're Arrested and Found Guilty of a Death Sentence Crime 1.0 If you are arrested for a death sentence crime and the Town Council votes that your character WILL be killed, EFPD and the Town Council Gains MP perms on your character

 

If You're Seen Attempting/Caught and Arrested For the Murder of a Government Official: If you or anyone else involved in the attempted or successful murder of a government official, EFPD may act on MP perms on anyone involved in the attempted murder/murder. (For EFPD to gain these perms, they need to either see you involved in the attempted or successful murder of a government official in person, you are arrested/caught for the attempted or successful murder of a government official, or someone makes a report against you and provides some sort of proof of you and those involved attempting or successful murdering of a government official)

 

If You're Arrested and Found Guilty of a Death Sentence Crime 2.0: If you get arrested and are charged with a Death Sentence Crime, and then found guilty by the town council, you may act on MP perms on all those in the Town Council who voted "Yes" towards the death penalty. If someone else knows which Town Council members voted "Yes" to have your character legally killed, they may also act on MP perms against those members. However, this only works if the arrested criminal is found guilty and is voted to be killed. If the Town Council votes against it, and they are not sentenced to death the perms are not gained

 

Your Gang Goes to War With Any Other Gang: In the case where your gang or another gang declares war against an opposing gang, all members of the gang and the opposing gang will gain KPS on one another during the war. Once the war is over and a winner is determined, KPS will end after 7 OOC days (This is one of the only expectations where perms CANNOT be passed to anyone. Players who are not a part of the war do not gain KPS on anyone involved in the war UNLESS someone in the war does one of the following things mentioned above to the player)


Written By EnderBubs and Sqidy



Last edited: 9 days ago